AI Insights · Timothy · January 2022
Top 5 City Building Games on iOS in Kuwait Q4 2021
Explore the performance of the top city-building games on iOS in Kuwait during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the city-building game genre saw diverse performance metrics on the iOS platform in Kuwait. Here's a closer look at the top 5 games in this category, based on data from Sensor Tower.
My Town - City Life Story game experienced fluctuating weekly downloads, peaking at 282K in late October, with a slight dip to 192K by the end of December. The app's weekly revenue showed a significant spike, reaching around $387 in the week of December 20, while the number of weekly active users increased from 362K at the start of the quarter to approximately 380K in mid-December.
Craftheim - 3D Idle Lumberjack had an interesting trend in weekly downloads, starting strong with 401K at the end of September but dropping to single digits in early December, before a minor recovery to 73K by the end of the year. The weekly active users also saw a decline, from 506K at the beginning of the quarter to 135K by the end of December.
Merge Mayor showed varied weekly revenue, peaking at $741 in mid-October and reaching $710 in the week of December 20. Downloads peaked at 811K in early November but saw a significant drop to 37K by the end of December. The app maintained a relatively high number of weekly active users, peaking at 1064K in early November and ending the quarter with 465K.
Global City: Building Games had a mixed performance in weekly revenue, peaking at $760 in mid-October and ending the quarter with $190. Downloads were highest at 425K in early November but dropped to 80K by the end of December. The weekly active users saw a peak at 658K in early November, with a gradual decline to 203K by the end of the quarter.
City Takeover had a significant peak in weekly revenue at $556 in early November but saw no revenue in the latter half of the quarter. Downloads were highest at 262K in mid-October but dropped sharply to 12K by the end of December. Despite the decline in downloads, weekly active users remained relatively stable, starting at 2069K and ending at 1461K.
For more detailed insights and data, visit Sensor Tower.